
However, the other primary summons have independent cooldowns from the Incarnate summon spell which can be handy as a backup in case your Incarnate dies early, and they are all boosted by the Summoning skill allowing for well-trained Conjurers to use them to better effect than any other class, and they can still have tactical usefullness (i.e. Also, only Incarnates can take Infusion spells.
You cannot have the Incarnate out at the same time as one of the other "primary" summoned creatures such as the Cat Familiar, Condor, Bloated Corpse, Oil Blob, Lava Slug, Bone Widow and Hungry Flower, as summoning another primary will de-summon whatever was out. Her Encourage ability also affects all Summons, both Incarnates and Totems. It is also highly recommended to have Lohse in your group if you have Conjurers. For later gameplay, also be aware of the (typically crafted) special Infusion skills like Fire Infusion to give you even more flexibility see the Summoning Skills page for a full list. It is very highly recommended to keep at least one wand or spell each, of any level, that can create the various surface effects at will (Fire, Poison, Water etc).this way, if you know ahead of a battle what kind of element your pending enemies will be weak against you can equip that specific wand, fire it at the ground to make the effect and have every Conjurer in your party pre-summon Incarnates at that spot to give them the corresponding elemental infusion, and send the Incarnates in ahead of time to start the battle. Late game you can add the Fire Slug Summon too. Pair with a Lizard Character and you have an inbuilt source of fire for 1AP in Dragon’s Breath. Summoning works well with any skill, but if you want to focus on purely using the incarnate, Pyrokinetic works wonders for buffs like Haste and Peace of Mind early on. If you recruit a Conjurer on the Lady Vengeance, you get Francesca, a female Human starting with: Farsight Infusion: Unlock a ranged attack for your Incarnate and provide it Magic Armour Soul Mate: Target receives half of the Healing and Armour restoration you receive Rallying Cry : Target regenerates Vitality and Magic Armour based on the number of allies nearby Supercharger: Targeted summon does 70% more damage, but dies on its next turn
Starting Skills Conjure Incarnate: Summon a personal elemental matching the ground surface it was conjured on Dimensional Bolt: Shoot a bolt of energy that does a random type of damage and makes a corresponding surface Elemental Totem: Conjure a stationary totem that fires projectiles at enemies in range Talents Pet Pal: Gain the ability to talk to animals
"Conjures a trusty personal demon and elemental totems to aid in battle."